Description
The Icon
property specifies the icon to be used for the asset associated with the GameResourceAttribute
. This icon can be either an absolute path to a PNG file or a material icon from the Google Material Icons library. The icon serves as a visual representation or thumbnail for the game resource.
Usage
To set the Icon
property, assign it a string value representing either the path to a PNG file or the name of a material icon. This property is typically used in the context of defining a game resource that will be stored as an asset.
Example
[GameResourceAttribute(Name = "My Game Resource", Icon = "path/to/icon.png")]
public class MyGameResource : GameResource
{
// Implementation of the game resource
}