Vector3 LocalPosition { get; set; }

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Description

The LocalPosition property of the GameTransform class represents the position of the object in local coordinates. This property is useful for determining the position of an object relative to its parent in the scene hierarchy.

Usage

Use the LocalPosition property to get or set the local position of a GameTransform object. This property is marked as obsolete, and it is recommended to use the LocalPosition directly instead of accessing it through Transform.LocalPosition.

Example

// Example of setting the local position of a GameTransform
GameTransform transform = new GameTransform();
transform.LocalPosition = new Vector3(1.0f, 2.0f, 3.0f);

// Example of getting the local position of a GameTransform
Vector3 localPos = transform.LocalPosition;

// Note: This property is marked as obsolete, consider using the recommended alternatives.