Vector3 CameraPosition { get; set; }

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Description

The CameraPosition property provides the position of the camera in the currently rendering view. This is a static property of type Vector3 and is part of the Sandbox.Graphics class. It is useful for determining the camera's location in the 3D space during rendering operations.

Usage

To access the camera position during rendering, you can use the CameraPosition property directly from the Graphics class. This property is read-only and provides the current position of the camera as a Vector3 value.

Example

// Example of accessing the CameraPosition property
Vector3 currentCameraPosition = Graphics.CameraPosition;

// Use the camera position for rendering calculations or logic
if (currentCameraPosition.Length > 100.0f)
{
    // Perform some action based on the camera's position
}