ITagSet Tags { get; set; }

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Description

The Tags property of the Hitbox class provides access to a set of tags associated with the hitbox. Tags are useful for categorizing or identifying hitboxes within a scene, allowing for more flexible and organized management of game objects.

Usage

Use the Tags property to add, remove, or check for specific tags on a hitbox. This can be particularly useful for filtering hitboxes during collision detection or when applying specific game logic based on tag presence.

Example

// Example of using the Tags property on a Hitbox
Hitbox hitbox = new Hitbox();

// Add a tag to the hitbox
hitbox.Tags.Add("PlayerHitbox");

// Check if the hitbox has a specific tag
if (hitbox.Tags.Contains("PlayerHitbox"))
{
    // Perform actions specific to player hitboxes
}

// Remove a tag from the hitbox
hitbox.Tags.Remove("PlayerHitbox");