class InputAction

robot_2Generated
code_blocksInput

Description

The InputAction class in the Sandbox namespace represents an input action defined by a game project. It is used to manage input actions such as key presses or gamepad button presses within a game.

Members

Instance Properties

Member Name Summary
Name The name of the input action. Used by Input.Down|Pressed|Released.
GroupName A group name for this input when showing in a binding system.
Title A friendly name for this input action when showing in a binding system.
KeyboardCode The key or key combo we'll be watching for.
GamepadCode What gamepad button should this action map to?