The Shadows
property of the Light
class determines whether the light source should cast shadows in the scene. This property is a boolean value, where true
indicates that the light will cast shadows, and false
means it will not.
The Shadows
property of the Light
class determines whether the light source should cast shadows in the scene. This property is a boolean value, where true
indicates that the light will cast shadows, and false
means it will not.
To use the Shadows
property, you can access it directly from an instance of the Light
class. You can set it to true
or false
depending on whether you want the light to cast shadows.
// Example of setting the Shadows property Light myLight = new Light(); myLight.Shadows = true; // Enable shadows for this light // Check if the light is set to cast shadows if (myLight.Shadows) { // Perform operations knowing the light casts shadows }