Description
The SceneMap
property provides access to the world geometry within a Map
instance. This property is essential for interacting with the spatial layout and structure of the map, allowing for operations that involve the physical representation of the environment.
Usage
To access the SceneMap
property, you need to have an instance of the Map
class. This property is read-only and provides a SceneMap
object that represents the world geometry.
Example
// Example of accessing the SceneMap property
// Assume 'map' is an instance of Sandbox.Map
Sandbox.Map map = new Sandbox.Map();
// Access the SceneMap property
Sandbox.SceneMap sceneGeometry = map.SceneMap;
// Use the sceneGeometry object to interact with the world geometry
// For example, you might want to query or modify the geometry
// sceneGeometry.SomeMethod();