The Color
property of the MeshComponent
class represents the tint color applied to the mesh. This property allows you to change the visual appearance of the mesh by applying a color overlay.
The Color
property of the MeshComponent
class represents the tint color applied to the mesh. This property allows you to change the visual appearance of the mesh by applying a color overlay.
To use the Color
property, you can get or set its value using a Color
object. This property is virtual and sealed, meaning it can be overridden in derived classes but cannot be further sealed.
// Example of setting the Color property of a MeshComponent MeshComponent meshComponent = new MeshComponent(); meshComponent.Color = new Color(255, 0, 0); // Sets the mesh color to red // Example of getting the Color property Color currentColor = meshComponent.Color; Console.WriteLine($"Current mesh color: {currentColor}");