Model Sphere { get; set; }

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Description

The Sphere property provides access to a predefined sphere model within the Sandbox.Model class. This static property allows you to easily retrieve a sphere model for use in your game or application without needing to create one manually.

Usage

To use the Sphere property, simply access it directly from the Model class. This property is static, so you do not need to instantiate the Model class to use it.

Example

// Example of using the Sphere model
Model sphereModel = Model.Sphere;

// Use the sphereModel in your game logic
// For example, you might want to add it to a scene or apply transformations to it