The Sphere
property provides access to a predefined sphere model within the Sandbox.Model
class. This static property allows you to easily retrieve a sphere model for use in your game or application without needing to create one manually.
The Sphere
property provides access to a predefined sphere model within the Sandbox.Model
class. This static property allows you to easily retrieve a sphere model for use in your game or application without needing to create one manually.
To use the Sphere
property, simply access it directly from the Model
class. This property is static, so you do not need to instantiate the Model
class to use it.
// Example of using the Sphere model Model sphereModel = Model.Sphere; // Use the sphereModel in your game logic // For example, you might want to add it to a scene or apply transformations to it