void RenderEffect( SceneCamera camera )

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Description

The RenderEffect method is responsible for applying the motion blur effect to a given camera. This method is part of the MotionBlur class, which is a post-processing effect used to simulate the blurring of moving objects in a scene, enhancing the visual realism of motion.

Usage

To use the RenderEffect method, you need to have an instance of the MotionBlur class. This method takes a SceneCamera object as a parameter, which represents the camera to which the motion blur effect will be applied. Ensure that the camera is properly configured and part of the scene before invoking this method.

Example

// Create an instance of MotionBlur
MotionBlur motionBlur = new MotionBlur();

// Assume 'camera' is a valid SceneCamera object
SceneCamera camera = new SceneCamera();

// Apply the motion blur effect to the camera
motionBlur.RenderEffect(camera);