Description
The RenderEffect
method is responsible for applying the motion blur effect to a given camera. This method is part of the MotionBlur
class, which is a post-processing effect used to simulate the blurring of moving objects in a scene, enhancing the visual realism of motion.
Usage
To use the RenderEffect
method, you need to have an instance of the MotionBlur
class. This method takes a SceneCamera
object as a parameter, which represents the camera to which the motion blur effect will be applied. Ensure that the camera is properly configured and part of the scene before invoking this method.
Example
// Create an instance of MotionBlur
MotionBlur motionBlur = new MotionBlur();
// Assume 'camera' is a valid SceneCamera object
SceneCamera camera = new SceneCamera();
// Apply the motion blur effect to the camera
motionBlur.RenderEffect(camera);