The ParticleAttractor class is part of the Sandbox namespace and is used to attract particles to a specified GameObject within a scene. It extends the ParticleController class, providing additional properties to control the attraction behavior.
The ParticleAttractor class is part of the Sandbox namespace and is used to attract particles to a specified GameObject within a scene. It extends the ParticleController class, providing additional properties to control the attraction behavior.
Member Name | Summary |
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Target | The GameObject that particles are attracted to. |
Force | The strength of the attraction force applied to particles. |
MaxForce | The maximum force that can be applied to particles. |
Randomness | The degree of randomness in the attraction force, adding variability to particle movement. |
Radius | The radius within which particles are affected by the attractor. |