The PhysicsTraceResult struct in the Sandbox
namespace provides detailed information about the result of a physics trace operation. It contains data about the hit object, the position and direction of the trace, and other relevant details.
The PhysicsTraceResult struct in the Sandbox
namespace provides detailed information about the result of a physics trace operation. It contains data about the hit object, the position and direction of the trace, and other relevant details.
Member Name | Summary |
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Hit | Whether the trace hit something or not |
StartedSolid | Whether the trace started in a solid |
StartPosition | The start position of the trace |
EndPosition | The end or hit position of the trace |
HitPosition | The hit position of the trace |
Normal | The hit surface normal (direction vector) |
Fraction | A fraction [0..1] of where the trace hit between the start and the original end positions |
Body | The physics object that was hit, if any |
Shape | The physics shape that was hit, if any |
Surface | The physical properties of the hit surface |
Direction | The direction of the trace ray |
Triangle | The triangle index hit, if we hit a mesh physics shape |
Tags | The tags that the hit shape had |
Member Name | Summary |
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Bone | The id of the hit bone (either from hitbox or physics shape) |
Distance | The distance between start and end positions. |