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Description

The Variables property of the PrefabScene class provides access to a collection of variables and their associated targets within the prefab scene. This collection allows you to manage and manipulate the variables that are defined for the prefab, enabling dynamic customization and configuration of the scene's behavior and appearance.

Usage

To access the Variables property, you need to have an instance of the PrefabScene class. Once you have the instance, you can retrieve the VariableCollection to inspect or modify the variables associated with the prefab scene.

Example usage:

PrefabScene myPrefabScene = new PrefabScene();
PrefabScene.VariableCollection variables = myPrefabScene.Variables;

// Iterate through the variables
foreach (var variable in variables)
{
    // Access variable properties
    Console.WriteLine($"Variable Name: {variable.Name}, Target: {variable.Target}");
}

// Modify a variable
variables["SomeVariableName"].Value = newValue;

Example

PrefabScene myPrefabScene = new PrefabScene();
PrefabScene.VariableCollection variables = myPrefabScene.Variables;

// Iterate through the variables
foreach (var variable in variables)
{
    // Access variable properties
    Console.WriteLine($"Variable Name: {variable.Name}, Target: {variable.Target}");
}

// Modify a variable
variables["SomeVariableName"].Value = newValue;