Description
The EnableIndirectLighting
property of the SceneCamera
class allows you to enable or disable indirect lighting for the camera. Indirect lighting is a rendering technique that simulates the way light bounces off surfaces to illuminate other areas, providing a more realistic lighting effect in the scene.
Usage
To use the EnableIndirectLighting
property, simply set it to true
to enable indirect lighting or false
to disable it. This can be useful for optimizing performance or achieving specific visual effects in your scene.
Example
// Create a new SceneCamera instance
SceneCamera camera = new SceneCamera();
// Enable indirect lighting
camera.EnableIndirectLighting = true;
// Disable indirect lighting
camera.EnableIndirectLighting = false;