The GetAll
method is an extension method for the GameObjectDirectory
class, provided by the SceneExtensions
class. It retrieves all GameObject
instances contained within the specified GameObjectDirectory
.
The GetAll
method is an extension method for the GameObjectDirectory
class, provided by the SceneExtensions
class. It retrieves all GameObject
instances contained within the specified GameObjectDirectory
.
To use the GetAll
method, you need to have a GameObjectDirectory
instance. This method will return an IEnumerable<GameObject>
containing all the game objects within the directory.
Example usage:
GameObjectDirectory directory = ...; // Assume this is initialized
IEnumerable<GameObject> allGameObjects = SceneExtensions.GetAll(directory);
foreach (var gameObject in allGameObjects)
{
// Process each game object
}
GameObjectDirectory directory = new GameObjectDirectory(); IEnumerable<GameObject> allGameObjects = SceneExtensions.GetAll(directory); foreach (GameObject gameObject in allGameObjects) { // Perform operations on each game object }