System.Text.Json.Nodes.JsonObject SceneProperties { get; set; }

book_4_sparkGenerated
code_blocksInput

Description

The SceneProperties property of the SceneFile class provides access to a JsonObject that contains various properties and settings related to the scene. This property is useful for retrieving and manipulating scene-specific data in a structured JSON format.

Usage

To access the SceneProperties property, you need to have an instance of the SceneFile class. Once you have the instance, you can directly access the property to read or modify the scene's properties.

Example usage:

SceneFile sceneFile = new SceneFile();
JsonObject sceneProperties = sceneFile.SceneProperties;

// Access a specific property
string lightingSetting = sceneProperties["Lighting"].ToString();

// Modify a property
sceneProperties["Lighting"] = "Daylight";

Example

SceneFile sceneFile = new SceneFile();
JsonObject sceneProperties = sceneFile.SceneProperties;

// Access a specific property
string lightingSetting = sceneProperties["Lighting"].ToString();

// Modify a property
sceneProperties["Lighting"] = "Daylight";