void AddLinePoint( Vector3& pos, Color color, float width )
void AddLinePoint( Vector3& pos, Color color, float width, float textureCoord )
void AddLinePoint( Vector3& pos, Vector3& normal, Color color, float width, float textureCoord )

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Description

The AddLinePoint method is used to add a point to a line being drawn in the scene. This method allows you to specify the position, color, and width of the line at the given point. It is a part of the SceneLineObject class, which is designed to facilitate the drawing of lines within a scene.

Usage

To use the AddLinePoint method, you must first create an instance of the SceneLineObject class. Then, you can call StartLine to begin a new line. Use AddLinePoint to add points to the line, specifying the position, color, and width for each point. Finally, call EndLine to complete the line.

Example

// Create a new SceneLineObject
SceneLineObject lineObject = new SceneLineObject();

// Start a new line
lineObject.StartLine();

// Define a position for the line point
Vector3 position = new Vector3(0, 0, 0);

// Define a color for the line point
Color color = new Color(1, 0, 0); // Red color

// Define a width for the line point
float width = 0.1f;

// Add a point to the line
lineObject.AddLinePoint(ref position, color, width);

// End the line
lineObject.EndLine();