The SceneMap class represents map geometry that can be rendered within a SceneWorld. It provides functionality to manage and interact with scene maps in the s&box environment.
The SceneMap class represents map geometry that can be rendered within a SceneWorld. It provides functionality to manage and interact with scene maps in the s&box environment.
Member Name | Summary |
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CreateAsync | Asynchronously creates a scene map in the specified SceneWorld using the given map name. |
Member Name | Summary |
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Delete | Delete this scene map. You shouldn't access it anymore. |
Member Name | Summary |
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World | The scene world this map belongs to. |
IsValid | Indicates if the map is valid. |
Bounds | Bounds of the map. |
WorldOrigin | The origin point of the map in world coordinates. |
MapName | The name of the map, e.g., "cs_assault". |
MapFolder | The folder path of the map, e.g., "maps/davej/cs_assault". |