s&
newspaperAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsDiscover Games sprintGame Charts delivery_truck_speedMap Charts
business_centerWorkshop
sports_esportsGames landscapeMaps chairModels textureMaterials apparelClothing constructionMore..
forumForum docsDocs
docsDocumentation dashboardApi Reference
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية

Properties

data_objectDepthdata_objectFlagsdata_objectHasAnimatedSequencesdata_objectHeightdata_objectImageFormatdata_objectIndexdata_objectIsErrordata_objectIsLoadeddata_objectIsValiddata_objectLastUseddata_objectMipsdata_objectSequenceCountdata_objectSequenceDatadata_objectSizedata_objectUAVAccessdata_objectWidth

Methods

functionsClearfunctionsDisposelockFinalizefunctionsGetBitmapfunctionsGetBitmapAsyncfunctionsGetPixelfunctionsGetPixel3DfunctionsGetPixelsfunctionsGetPixels3DfunctionsGetPixelsAsyncfunctionsGetPixelsAsync3DfunctionsGetSequenceFrameCountfunctionsMarkUsedfunctionsSaveToVtexfunctionsSaveToVtexAsyncfunctionsUpdatefunctionsUpdate3D

Static Properties

data_objectBlackdata_objectInvaliddata_objectTransparentdata_objectWhite

Static Methods

functionsCreatefunctionsCreateArrayfunctionsCreateCubefunctionsCreateCustomfunctionsCreateFromSvgSourcefunctionsCreateRenderTargetfunctionsCreateVolumefunctionsFindremove_circleLoadremove_circleLoadAsyncfunctionsLoadAvatarfunctionsLoadFromFileSystemfunctionsLoadFromFileSystemAsync
menu
Api
Graphics
Texture
Dispose

void Dispose()

Summary

Will release the handle for this texture. If the texture isn't referenced by anything else it'll be released properly. This will happen anyway because it's called in the destructor. By calling it manually you're just telling the engine you're done with this texture right now instead of waiting for the garbage collector.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter