struct TimeSince

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code_blocksInput

Description

The TimeSince struct in the Sandbox namespace is a utility for measuring the time elapsed since a particular event. It is based on the current time as provided by Time.Now. This struct is particularly useful for timing operations or events in a game environment.

To use TimeSince, you typically initialize it to zero to start the timer. The struct then provides the time elapsed since this initialization. For example:

TimeSince lastUsed = 0;
if ( lastUsed > 10 ) {
    // Do something
}

Members

Instance Properties

Member NameSummary
AbsoluteTime at which the timer reset happened, based on Time.Now.
RelativeTime passed since last reset, in seconds.