Description
The BuildTransform
method in the Sandbox.UI.PanelTransform
class is used to construct a transformation matrix based on the specified width, height, and perspective origin. This method is essential for creating complex UI transformations that involve scaling, rotating, or translating UI elements in a 2D space with a perspective effect.
Usage
To use the BuildTransform
method, you need to provide the width and height of the transformation area as float
values, and a Vector2
representing the perspective origin. The method returns a Matrix
that can be applied to UI elements to achieve the desired transformation effect.
Example
// Example usage of the BuildTransform method
PanelTransform panelTransform = new PanelTransform();
float width = 1920.0f;
float height = 1080.0f;
Vector2 perspectiveOrigin = new Vector2(0.5f, 0.5f);
Matrix transformMatrix = panelTransform.BuildTransform(width, height, perspectiveOrigin);
// Apply the transformMatrix to a UI element
// uiElement.Transform = transformMatrix;