As you play with developing in s&box, you will notice some things are weird, missing, or suck. We are aware.

Here's the current status of key features and missing functionality you'll run into.

Name Description
Audio 🟢 Can play sounds, music, voice chat, can play them positionally or 2D.
🟠 No auto voice ducking.
Multiplayer 🟢 Can create server, join server, sync vars, gameobjects, rpcs🟠 Dedicated server support, no Linux
🟠 No error handling, permissions
UI 🟢 Razor and Panel class UI, full style sheets, transitions, transforms, animation, world panels
🟠 Some intellisense difficulties with .razor files
Scenes 🟢 Can create scene, gameobject, components, play, stop
🟠 Needs api cleanup, slimming, missing properties
Controller 🟢 Controller input
🟠 UI navigation with virtual cursor, missing element navigation, on-screen keyboard
Navigation 🟢 Recast navmesh, agents, pathfinding
🟠 Not tiled, no obstructions or markup
Platforms 🟢 Windows
🟠 Is likely to expand in the future, just not a priority
Hammer/Maps 🟢 Create + Load maps, brushwork, props, lights, select + launch map in game
🟠 No buttons, actiongraph, doors, triggers, prefabs
VR 🟢 Easy to develop for, built-in components
🟠 Accessibility, user experience needs work, needs more testing
Particles 🟢 Create particle effects, emitters, sprite rendering, model rendering, trails, lights, velocity, collision
🟠 No line renderer, motion vectors, normals
Standalone 🟠 Working on export to standalone version
Physics 🟢 Full 3D and 2D physics, great performance + stability
Editor 🟢 Scene editor, editor tools, inspector, editor apps, key re-binding
2D 🟢 2D physics, ortho camera
🟠 Basic sprite support
🔴 No 2d editor mode
GameResources 🟢 Custom game resource types, with inspector editing
🟠 No binary writing support yet
Terrain 🟠 Early development, basic editing
🔴 No grass/detail models yet
Animation 🟢 Valve's animgraph system, events, IK, animated ragdolls, morphs
🟠 Some advanced features currently rely on an undocumented format
PostProcessing 🟢 Shader support, camera-based post-process base component