Improved

19 changes
  • COOKING

  • - No more accepting orders: when a customer reaches your counter, their order appears right away, so you can start cooking straight away.

  • - Made a mistake? Press Q to take an ingredient off the board. It goes back into your stock. The wrong ingredient is highlighted in red, so you always know what Q will remove.

  • - A shawarma now wraps by itself only when it matches the order. If the board is full but something is off, press Q to fix it or E to wrap it as it is.

  • - Removing your stall now takes holding Q for about a second, so you can't knock it down by accident.

  • - Ingredients on the board are no longer lost when a customer leaves or you upgrade your stall mid-order. They go back into your stock.

  • LANGUAGE

  • - The game now picks your language automatically on first launch, based on your s&box or Windows settings. You can change it anytime with the LANGUAGE button in the menu.

  • DAILY DEAL

  • - Daily Deal is now three tasks a day: an easy one (~5 min), a medium one (~12 min) and a hard one (~22 min). Each task pays its own reward the moment you finish it, and finishing all three pays a bonus on top.

  • - Tasks and rewards match your stall: they're set for your current tier and your best unlocked zone, and stay fixed until the day resets, even if you change tier.

  • - New kinds of tasks: collect coins on the map, buy an upgrade, earn tips, serve soda, sell big orders. You only get tasks you can actually do.

  • - Playing with friends? A bonus task appears: sell a shawarma to another player.

  • - New weekly track: every task you finish counts toward the week. Hit 5, 10 and 15 tasks for growing rewards. The week resets on Monday at 00:00 UTC.

  • - Finishing the starter quest no longer takes up your first day: your daily tasks start right after it.

  • - The "Daily deals" achievement now asks for 15 tasks in one week.

  • NEXT GOAL

  • - A new "Next goal" line above your daily tasks shows what to save up for next and what it gives you, with your progress in money. When you can afford it, it says so.

  • - Bought something out of order? It still counts, and the line moves on to the next goal.

Fixed

10 changes
  • FIXES

  • - Fixed a bug where your stall could end up stacked on top of one of your franchise stalls after upgrading or switching your stall tier.

  • - "Full Upgrade" achievement: it required an upgrade that's no longer in the game. You can earn it now.

  • - "Businessman" achievement: it couldn't be earned if you bought your 2nd or 3rd business stall right away. Fixed.

  • - Fixed an exploit that let other players spam the fridge sound and the ingredient animation on your screen.

  • HUD

  • - The HUD is smaller and tidier, so more of the street stays visible.

  • - Key hints moved into one row in the bottom-left corner, and your total sold count is now in the bottom-right corner.

  • - Fixed: after changing the resolution with the Esc menu open, the HUD came back at the wrong size.

  • - Fixed: in some languages, numbers in the Daily Deal panel broke onto two lines.

Known Issues

2 changes
  • COMING NEXT

  • - A reworked Daily Deal.

Added

9 changes
  • A survey in the Esc menu. Please take a few minutes to fill it out so we can make the game better for you.

  • A main menu with game settings and lobbies.

  • Open Games: browse the lobby list, with your friends' lobbies shown first.

  • Languages: the game is now fully translated into English, French, Spanish, German, Polish and Russian.

  • A pause menu with settings. Please don't skip the survey there, your answers help us make the game better for you.

  • You can now invite a friend from the pause menu.

  • A new NPC who sells new stalls.

  • The leaderboard now shows a countdown to the end of Season 1.

  • Most sounds have been reworked, and lots of new ones added to make the game feel nicer to play.

Improved

7 changes
  • The Tier 2 stall now costs $1,000 instead of $1,200.

  • NPCs no longer lower your reputation when they get tired of waiting for their order. You only lose reputation for serving a ruined shawarma or refusing to make one for an NPC.

  • The upgrade vendor NPC now only sells player upgrades.

  • Actions you can't do (not enough money, a locked zone, a stall that's already taken) now play a sound instead of doing nothing.

  • In multiplayer, the game keeps going much more reliably for everyone else when the host leaves.

  • Customers move more smoothly for players who aren't the host.

  • Map update: holes behind the map are closed, the main area looks better, and there's new geometry.

Fixed

7 changes
  • Meat, vegetables and sauce disappeared when the host left the game.

  • Your order was lost when the host left, which cost you reputation.

  • Your progress could be wiped if the host left at the wrong moment.

  • Tier 2 and Tier 3 stalls were charging Tier 1 prices.

  • Tier 1 stalls could sometimes get orders with ingredients they don't have.

  • The UI font now works for everyone.

  • Sales made in the last 30 seconds before you quit now count on the season leaderboard.

Known Issues

3 changes
  • Going back to the main menu restarts the game, so it takes a little while.

  • Switching saves removes your stalls from their spots and moves your character back to the spawn point.

  • NPCs still clip through stalls in some places.

Improved

2 changes
  • Improved map lighting.

  • The entire UI was redrawn to match Facepunch's new updates.

Fixed

4 changes
  • Fixed the display of nicknames on the leaderboard; you can now see your nicknames there.

  • Transparency, text readability, and UI outlines were fixed across all UI elements.

  • Fixed a bug causing doors to flicker in the game.

  • The map now features better lighting and shadows.

7 changes in this update

Added

6 changes
  • Season 1 has started

  • The ability to choose a save: old or create a new one

  • Podium with the top 3 players from last season

  • Bonus coins added

  • Now you can own 3 business stalls at the same time

  • 2 new achievements

Fixed

1 change
  • Some bug fixes