Editor/7zip/Compress/LZMA/LzmaDecoder.cs
#nullable disable
// LzmaDecoder.cs
using System;
namespace SevenZip.Compression.LZMA
{
using RangeCoder;
public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream
{
class LenDecoder
{
BitDecoder m_Choice = new BitDecoder();
BitDecoder m_Choice2 = new BitDecoder();
BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
BitTreeDecoder m_HighCoder = new BitTreeDecoder( Base.kNumHighLenBits );
uint m_NumPosStates = 0;
public void Create( uint numPosStates )
{
for ( uint posState = m_NumPosStates; posState < numPosStates; posState++ )
{
m_LowCoder[posState] = new BitTreeDecoder( Base.kNumLowLenBits );
m_MidCoder[posState] = new BitTreeDecoder( Base.kNumMidLenBits );
}
m_NumPosStates = numPosStates;
}
public void Init()
{
m_Choice.Init();
for ( uint posState = 0; posState < m_NumPosStates; posState++ )
{
m_LowCoder[posState].Init();
m_MidCoder[posState].Init();
}
m_Choice2.Init();
m_HighCoder.Init();
}
public uint Decode( RangeCoder.Decoder rangeDecoder, uint posState )
{
if ( m_Choice.Decode( rangeDecoder ) == 0 )
return m_LowCoder[posState].Decode( rangeDecoder );
else
{
uint symbol = Base.kNumLowLenSymbols;
if ( m_Choice2.Decode( rangeDecoder ) == 0 )
symbol += m_MidCoder[posState].Decode( rangeDecoder );
else
{
symbol += Base.kNumMidLenSymbols;
symbol += m_HighCoder.Decode( rangeDecoder );
}
return symbol;
}
}
}
class LiteralDecoder
{
struct Decoder2
{
BitDecoder[] m_Decoders;
public void Create() { m_Decoders = new BitDecoder[0x300]; }
public void Init() { for ( int i = 0; i < 0x300; i++ ) m_Decoders[i].Init(); }
public byte DecodeNormal( RangeCoder.Decoder rangeDecoder )
{
uint symbol = 1;
do
symbol = (symbol << 1) | m_Decoders[symbol].Decode( rangeDecoder );
while ( symbol < 0x100 );
return (byte)symbol;
}
public byte DecodeWithMatchByte( RangeCoder.Decoder rangeDecoder, byte matchByte )
{
uint symbol = 1;
do
{
uint matchBit = (uint)(matchByte >> 7) & 1;
matchByte <<= 1;
uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode( rangeDecoder );
symbol = (symbol << 1) | bit;
if ( matchBit != bit )
{
while ( symbol < 0x100 )
symbol = (symbol << 1) | m_Decoders[symbol].Decode( rangeDecoder );
break;
}
}
while ( symbol < 0x100 );
return (byte)symbol;
}
}
Decoder2[] m_Coders;
int m_NumPrevBits;
int m_NumPosBits;
uint m_PosMask;
public void Create( int numPosBits, int numPrevBits )
{
if ( m_Coders != null && m_NumPrevBits == numPrevBits &&
m_NumPosBits == numPosBits )
return;
m_NumPosBits = numPosBits;
m_PosMask = ((uint)1 << numPosBits) - 1;
m_NumPrevBits = numPrevBits;
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
m_Coders = new Decoder2[numStates];
for ( uint i = 0; i < numStates; i++ )
m_Coders[i].Create();
}
public void Init()
{
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
for ( uint i = 0; i < numStates; i++ )
m_Coders[i].Init();
}
uint GetState( uint pos, byte prevByte )
{ return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }
public byte DecodeNormal( RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte )
{ return m_Coders[GetState( pos, prevByte )].DecodeNormal( rangeDecoder ); }
public byte DecodeWithMatchByte( RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte )
{ return m_Coders[GetState( pos, prevByte )].DecodeWithMatchByte( rangeDecoder, matchByte ); }
};
LZ.OutWindow m_OutWindow = new LZ.OutWindow();
RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();
BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates];
BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex];
BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder( Base.kNumAlignBits );
LenDecoder m_LenDecoder = new LenDecoder();
LenDecoder m_RepLenDecoder = new LenDecoder();
LiteralDecoder m_LiteralDecoder = new LiteralDecoder();
uint m_DictionarySize;
uint m_DictionarySizeCheck;
uint m_PosStateMask;
public Decoder()
{
m_DictionarySize = 0xFFFFFFFF;
for ( int i = 0; i < Base.kNumLenToPosStates; i++ )
m_PosSlotDecoder[i] = new BitTreeDecoder( Base.kNumPosSlotBits );
}
void SetDictionarySize( uint dictionarySize )
{
if ( m_DictionarySize != dictionarySize )
{
m_DictionarySize = dictionarySize;
m_DictionarySizeCheck = Math.Max( m_DictionarySize, 1 );
uint blockSize = Math.Max( m_DictionarySizeCheck, (1 << 12) );
m_OutWindow.Create( blockSize );
}
}
void SetLiteralProperties( int lp, int lc )
{
if ( lp > 8 )
throw new InvalidParamException();
if ( lc > 8 )
throw new InvalidParamException();
m_LiteralDecoder.Create( lp, lc );
}
void SetPosBitsProperties( int pb )
{
if ( pb > Base.kNumPosStatesBitsMax )
throw new InvalidParamException();
uint numPosStates = (uint)1 << pb;
m_LenDecoder.Create( numPosStates );
m_RepLenDecoder.Create( numPosStates );
m_PosStateMask = numPosStates - 1;
}
bool _solid = false;
void Init( System.IO.Stream inStream, System.IO.Stream outStream )
{
m_RangeDecoder.Init( inStream );
m_OutWindow.Init( outStream, _solid );
uint i;
for ( i = 0; i < Base.kNumStates; i++ )
{
for ( uint j = 0; j <= m_PosStateMask; j++ )
{
uint index = (i << Base.kNumPosStatesBitsMax) + j;
m_IsMatchDecoders[index].Init();
m_IsRep0LongDecoders[index].Init();
}
m_IsRepDecoders[i].Init();
m_IsRepG0Decoders[i].Init();
m_IsRepG1Decoders[i].Init();
m_IsRepG2Decoders[i].Init();
}
m_LiteralDecoder.Init();
for ( i = 0; i < Base.kNumLenToPosStates; i++ )
m_PosSlotDecoder[i].Init();
// m_PosSpecDecoder.Init();
for ( i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++ )
m_PosDecoders[i].Init();
m_LenDecoder.Init();
m_RepLenDecoder.Init();
m_PosAlignDecoder.Init();
}
public void Code( System.IO.Stream inStream, System.IO.Stream outStream,
Int64 inSize, Int64 outSize, ICodeProgress progress )
{
Init( inStream, outStream );
Base.State state = new Base.State();
state.Init();
uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;
UInt64 nowPos64 = 0;
UInt64 outSize64 = (UInt64)outSize;
if ( nowPos64 < outSize64 )
{
if ( m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode( m_RangeDecoder ) != 0 )
throw new DataErrorException();
state.UpdateChar();
byte b = m_LiteralDecoder.DecodeNormal( m_RangeDecoder, 0, 0 );
m_OutWindow.PutByte( b );
nowPos64++;
}
while ( nowPos64 < outSize64 )
{
// UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
// while(nowPos64 < next)
{
uint posState = (uint)nowPos64 & m_PosStateMask;
if ( m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode( m_RangeDecoder ) == 0 )
{
byte b;
byte prevByte = m_OutWindow.GetByte( 0 );
if ( !state.IsCharState() )
b = m_LiteralDecoder.DecodeWithMatchByte( m_RangeDecoder,
(uint)nowPos64, prevByte, m_OutWindow.GetByte( rep0 ) );
else
b = m_LiteralDecoder.DecodeNormal( m_RangeDecoder, (uint)nowPos64, prevByte );
m_OutWindow.PutByte( b );
state.UpdateChar();
nowPos64++;
}
else
{
uint len;
if ( m_IsRepDecoders[state.Index].Decode( m_RangeDecoder ) == 1 )
{
if ( m_IsRepG0Decoders[state.Index].Decode( m_RangeDecoder ) == 0 )
{
if ( m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode( m_RangeDecoder ) == 0 )
{
state.UpdateShortRep();
m_OutWindow.PutByte( m_OutWindow.GetByte( rep0 ) );
nowPos64++;
continue;
}
}
else
{
UInt32 distance;
if ( m_IsRepG1Decoders[state.Index].Decode( m_RangeDecoder ) == 0 )
{
distance = rep1;
}
else
{
if ( m_IsRepG2Decoders[state.Index].Decode( m_RangeDecoder ) == 0 )
distance = rep2;
else
{
distance = rep3;
rep3 = rep2;
}
rep2 = rep1;
}
rep1 = rep0;
rep0 = distance;
}
len = m_RepLenDecoder.Decode( m_RangeDecoder, posState ) + Base.kMatchMinLen;
state.UpdateRep();
}
else
{
rep3 = rep2;
rep2 = rep1;
rep1 = rep0;
len = Base.kMatchMinLen + m_LenDecoder.Decode( m_RangeDecoder, posState );
state.UpdateMatch();
uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState( len )].Decode( m_RangeDecoder );
if ( posSlot >= Base.kStartPosModelIndex )
{
int numDirectBits = (int)((posSlot >> 1) - 1);
rep0 = ((2 | (posSlot & 1)) << numDirectBits);
if ( posSlot < Base.kEndPosModelIndex )
rep0 += BitTreeDecoder.ReverseDecode( m_PosDecoders,
rep0 - posSlot - 1, m_RangeDecoder, numDirectBits );
else
{
rep0 += (m_RangeDecoder.DecodeDirectBits(
numDirectBits - Base.kNumAlignBits ) << Base.kNumAlignBits);
rep0 += m_PosAlignDecoder.ReverseDecode( m_RangeDecoder );
}
}
else
rep0 = posSlot;
}
if ( rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck )
{
if ( rep0 == 0xFFFFFFFF )
break;
throw new DataErrorException();
}
m_OutWindow.CopyBlock( rep0, len );
nowPos64 += len;
}
}
}
m_OutWindow.Flush();
m_OutWindow.ReleaseStream();
m_RangeDecoder.ReleaseStream();
}
public void SetDecoderProperties( byte[] properties )
{
if ( properties.Length < 5 )
throw new InvalidParamException();
int lc = properties[0] % 9;
int remainder = properties[0] / 9;
int lp = remainder % 5;
int pb = remainder / 5;
if ( pb > Base.kNumPosStatesBitsMax )
throw new InvalidParamException();
UInt32 dictionarySize = 0;
for ( int i = 0; i < 4; i++ )
dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
SetDictionarySize( dictionarySize );
SetLiteralProperties( lp, lc );
SetPosBitsProperties( pb );
}
public bool Train( System.IO.Stream stream )
{
_solid = true;
return m_OutWindow.Train( stream );
}
/*
public override bool CanRead { get { return true; }}
public override bool CanWrite { get { return true; }}
public override bool CanSeek { get { return true; }}
public override long Length { get { return 0; }}
public override long Position
{
get { return 0; }
set { }
}
public override void Flush() { }
public override int Read(byte[] buffer, int offset, int count)
{
return 0;
}
public override void Write(byte[] buffer, int offset, int count)
{
}
public override long Seek(long offset, System.IO.SeekOrigin origin)
{
return 0;
}
public override void SetLength(long value) {}
*/
}
}