Editor/7zip/Compress/LZMA/LzmaDecoder.cs
#nullable disable
// LzmaDecoder.cs

using System;

namespace SevenZip.Compression.LZMA
{
	using RangeCoder;

	public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream
	{
		class LenDecoder
		{
			BitDecoder m_Choice = new BitDecoder();
			BitDecoder m_Choice2 = new BitDecoder();
			BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
			BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
			BitTreeDecoder m_HighCoder = new BitTreeDecoder( Base.kNumHighLenBits );
			uint m_NumPosStates = 0;

			public void Create( uint numPosStates )
			{
				for ( uint posState = m_NumPosStates; posState < numPosStates; posState++ )
				{
					m_LowCoder[posState] = new BitTreeDecoder( Base.kNumLowLenBits );
					m_MidCoder[posState] = new BitTreeDecoder( Base.kNumMidLenBits );
				}
				m_NumPosStates = numPosStates;
			}

			public void Init()
			{
				m_Choice.Init();
				for ( uint posState = 0; posState < m_NumPosStates; posState++ )
				{
					m_LowCoder[posState].Init();
					m_MidCoder[posState].Init();
				}
				m_Choice2.Init();
				m_HighCoder.Init();
			}

			public uint Decode( RangeCoder.Decoder rangeDecoder, uint posState )
			{
				if ( m_Choice.Decode( rangeDecoder ) == 0 )
					return m_LowCoder[posState].Decode( rangeDecoder );
				else
				{
					uint symbol = Base.kNumLowLenSymbols;
					if ( m_Choice2.Decode( rangeDecoder ) == 0 )
						symbol += m_MidCoder[posState].Decode( rangeDecoder );
					else
					{
						symbol += Base.kNumMidLenSymbols;
						symbol += m_HighCoder.Decode( rangeDecoder );
					}
					return symbol;
				}
			}
		}

		class LiteralDecoder
		{
			struct Decoder2
			{
				BitDecoder[] m_Decoders;
				public void Create() { m_Decoders = new BitDecoder[0x300]; }
				public void Init() { for ( int i = 0; i < 0x300; i++ ) m_Decoders[i].Init(); }

				public byte DecodeNormal( RangeCoder.Decoder rangeDecoder )
				{
					uint symbol = 1;
					do
						symbol = (symbol << 1) | m_Decoders[symbol].Decode( rangeDecoder );
					while ( symbol < 0x100 );
					return (byte)symbol;
				}

				public byte DecodeWithMatchByte( RangeCoder.Decoder rangeDecoder, byte matchByte )
				{
					uint symbol = 1;
					do
					{
						uint matchBit = (uint)(matchByte >> 7) & 1;
						matchByte <<= 1;
						uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode( rangeDecoder );
						symbol = (symbol << 1) | bit;
						if ( matchBit != bit )
						{
							while ( symbol < 0x100 )
								symbol = (symbol << 1) | m_Decoders[symbol].Decode( rangeDecoder );
							break;
						}
					}
					while ( symbol < 0x100 );
					return (byte)symbol;
				}
			}

			Decoder2[] m_Coders;
			int m_NumPrevBits;
			int m_NumPosBits;
			uint m_PosMask;

			public void Create( int numPosBits, int numPrevBits )
			{
				if ( m_Coders != null && m_NumPrevBits == numPrevBits &&
					m_NumPosBits == numPosBits )
					return;
				m_NumPosBits = numPosBits;
				m_PosMask = ((uint)1 << numPosBits) - 1;
				m_NumPrevBits = numPrevBits;
				uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
				m_Coders = new Decoder2[numStates];
				for ( uint i = 0; i < numStates; i++ )
					m_Coders[i].Create();
			}

			public void Init()
			{
				uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
				for ( uint i = 0; i < numStates; i++ )
					m_Coders[i].Init();
			}

			uint GetState( uint pos, byte prevByte )
			{ return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }

			public byte DecodeNormal( RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte )
			{ return m_Coders[GetState( pos, prevByte )].DecodeNormal( rangeDecoder ); }

			public byte DecodeWithMatchByte( RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte )
			{ return m_Coders[GetState( pos, prevByte )].DecodeWithMatchByte( rangeDecoder, matchByte ); }
		};

		LZ.OutWindow m_OutWindow = new LZ.OutWindow();
		RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();

		BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
		BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates];
		BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates];
		BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates];
		BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates];
		BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];

		BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates];
		BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex];

		BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder( Base.kNumAlignBits );

		LenDecoder m_LenDecoder = new LenDecoder();
		LenDecoder m_RepLenDecoder = new LenDecoder();

		LiteralDecoder m_LiteralDecoder = new LiteralDecoder();

		uint m_DictionarySize;
		uint m_DictionarySizeCheck;

		uint m_PosStateMask;

		public Decoder()
		{
			m_DictionarySize = 0xFFFFFFFF;
			for ( int i = 0; i < Base.kNumLenToPosStates; i++ )
				m_PosSlotDecoder[i] = new BitTreeDecoder( Base.kNumPosSlotBits );
		}

		void SetDictionarySize( uint dictionarySize )
		{
			if ( m_DictionarySize != dictionarySize )
			{
				m_DictionarySize = dictionarySize;
				m_DictionarySizeCheck = Math.Max( m_DictionarySize, 1 );
				uint blockSize = Math.Max( m_DictionarySizeCheck, (1 << 12) );
				m_OutWindow.Create( blockSize );
			}
		}

		void SetLiteralProperties( int lp, int lc )
		{
			if ( lp > 8 )
				throw new InvalidParamException();
			if ( lc > 8 )
				throw new InvalidParamException();
			m_LiteralDecoder.Create( lp, lc );
		}

		void SetPosBitsProperties( int pb )
		{
			if ( pb > Base.kNumPosStatesBitsMax )
				throw new InvalidParamException();
			uint numPosStates = (uint)1 << pb;
			m_LenDecoder.Create( numPosStates );
			m_RepLenDecoder.Create( numPosStates );
			m_PosStateMask = numPosStates - 1;
		}

		bool _solid = false;
		void Init( System.IO.Stream inStream, System.IO.Stream outStream )
		{
			m_RangeDecoder.Init( inStream );
			m_OutWindow.Init( outStream, _solid );

			uint i;
			for ( i = 0; i < Base.kNumStates; i++ )
			{
				for ( uint j = 0; j <= m_PosStateMask; j++ )
				{
					uint index = (i << Base.kNumPosStatesBitsMax) + j;
					m_IsMatchDecoders[index].Init();
					m_IsRep0LongDecoders[index].Init();
				}
				m_IsRepDecoders[i].Init();
				m_IsRepG0Decoders[i].Init();
				m_IsRepG1Decoders[i].Init();
				m_IsRepG2Decoders[i].Init();
			}

			m_LiteralDecoder.Init();
			for ( i = 0; i < Base.kNumLenToPosStates; i++ )
				m_PosSlotDecoder[i].Init();
			// m_PosSpecDecoder.Init();
			for ( i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++ )
				m_PosDecoders[i].Init();

			m_LenDecoder.Init();
			m_RepLenDecoder.Init();
			m_PosAlignDecoder.Init();
		}

		public void Code( System.IO.Stream inStream, System.IO.Stream outStream,
			Int64 inSize, Int64 outSize, ICodeProgress progress )
		{
			Init( inStream, outStream );

			Base.State state = new Base.State();
			state.Init();
			uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;

			UInt64 nowPos64 = 0;
			UInt64 outSize64 = (UInt64)outSize;
			if ( nowPos64 < outSize64 )
			{
				if ( m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode( m_RangeDecoder ) != 0 )
					throw new DataErrorException();
				state.UpdateChar();
				byte b = m_LiteralDecoder.DecodeNormal( m_RangeDecoder, 0, 0 );
				m_OutWindow.PutByte( b );
				nowPos64++;
			}
			while ( nowPos64 < outSize64 )
			{
				// UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
				// while(nowPos64 < next)
				{
					uint posState = (uint)nowPos64 & m_PosStateMask;
					if ( m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode( m_RangeDecoder ) == 0 )
					{
						byte b;
						byte prevByte = m_OutWindow.GetByte( 0 );
						if ( !state.IsCharState() )
							b = m_LiteralDecoder.DecodeWithMatchByte( m_RangeDecoder,
								(uint)nowPos64, prevByte, m_OutWindow.GetByte( rep0 ) );
						else
							b = m_LiteralDecoder.DecodeNormal( m_RangeDecoder, (uint)nowPos64, prevByte );
						m_OutWindow.PutByte( b );
						state.UpdateChar();
						nowPos64++;
					}
					else
					{
						uint len;
						if ( m_IsRepDecoders[state.Index].Decode( m_RangeDecoder ) == 1 )
						{
							if ( m_IsRepG0Decoders[state.Index].Decode( m_RangeDecoder ) == 0 )
							{
								if ( m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode( m_RangeDecoder ) == 0 )
								{
									state.UpdateShortRep();
									m_OutWindow.PutByte( m_OutWindow.GetByte( rep0 ) );
									nowPos64++;
									continue;
								}
							}
							else
							{
								UInt32 distance;
								if ( m_IsRepG1Decoders[state.Index].Decode( m_RangeDecoder ) == 0 )
								{
									distance = rep1;
								}
								else
								{
									if ( m_IsRepG2Decoders[state.Index].Decode( m_RangeDecoder ) == 0 )
										distance = rep2;
									else
									{
										distance = rep3;
										rep3 = rep2;
									}
									rep2 = rep1;
								}
								rep1 = rep0;
								rep0 = distance;
							}
							len = m_RepLenDecoder.Decode( m_RangeDecoder, posState ) + Base.kMatchMinLen;
							state.UpdateRep();
						}
						else
						{
							rep3 = rep2;
							rep2 = rep1;
							rep1 = rep0;
							len = Base.kMatchMinLen + m_LenDecoder.Decode( m_RangeDecoder, posState );
							state.UpdateMatch();
							uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState( len )].Decode( m_RangeDecoder );
							if ( posSlot >= Base.kStartPosModelIndex )
							{
								int numDirectBits = (int)((posSlot >> 1) - 1);
								rep0 = ((2 | (posSlot & 1)) << numDirectBits);
								if ( posSlot < Base.kEndPosModelIndex )
									rep0 += BitTreeDecoder.ReverseDecode( m_PosDecoders,
											rep0 - posSlot - 1, m_RangeDecoder, numDirectBits );
								else
								{
									rep0 += (m_RangeDecoder.DecodeDirectBits(
										numDirectBits - Base.kNumAlignBits ) << Base.kNumAlignBits);
									rep0 += m_PosAlignDecoder.ReverseDecode( m_RangeDecoder );
								}
							}
							else
								rep0 = posSlot;
						}
						if ( rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck )
						{
							if ( rep0 == 0xFFFFFFFF )
								break;
							throw new DataErrorException();
						}
						m_OutWindow.CopyBlock( rep0, len );
						nowPos64 += len;
					}
				}
			}
			m_OutWindow.Flush();
			m_OutWindow.ReleaseStream();
			m_RangeDecoder.ReleaseStream();
		}

		public void SetDecoderProperties( byte[] properties )
		{
			if ( properties.Length < 5 )
				throw new InvalidParamException();
			int lc = properties[0] % 9;
			int remainder = properties[0] / 9;
			int lp = remainder % 5;
			int pb = remainder / 5;
			if ( pb > Base.kNumPosStatesBitsMax )
				throw new InvalidParamException();
			UInt32 dictionarySize = 0;
			for ( int i = 0; i < 4; i++ )
				dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
			SetDictionarySize( dictionarySize );
			SetLiteralProperties( lp, lc );
			SetPosBitsProperties( pb );
		}

		public bool Train( System.IO.Stream stream )
		{
			_solid = true;
			return m_OutWindow.Train( stream );
		}

		/*
		public override bool CanRead { get { return true; }}
		public override bool CanWrite { get { return true; }}
		public override bool CanSeek { get { return true; }}
		public override long Length { get { return 0; }}
		public override long Position
		{
			get { return 0;	}
			set { }
		}
		public override void Flush() { }
		public override int Read(byte[] buffer, int offset, int count) 
		{
			return 0;
		}
		public override void Write(byte[] buffer, int offset, int count)
		{
		}
		public override long Seek(long offset, System.IO.SeekOrigin origin)
		{
			return 0;
		}
		public override void SetLength(long value) {}
		*/
	}
}