Editor/Decompiler/Lumps/EdgeLump.cs
namespace BspImport.Decompiler.Lumps;
public class EdgeLump : BaseLump
{
public EdgeLump( ImportContext context, byte[] data, int version = 0 ) : base( context, data, version ) { }
protected override void Parse( BinaryReader reader )
{
var edgeCount = reader.GetLength() / sizeof( int );
var edges = new EdgeIndices[edgeCount];
for ( int i = 0; i < edgeCount; i++ )
{
edges[i] = new EdgeIndices( reader.ReadUInt16(), reader.ReadUInt16() );
}
//Log.Info( $"EDGES: {edges.Length}" );
Context.Geometry.SetEdgeIndices( edges );
}
}
public struct EdgeIndices
{
public ushort[] Indices;
public EdgeIndices( ushort index0, ushort index1 )
{
Indices = new ushort[2];
Indices[0] = index0;
Indices[1] = index1;
}
}