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Pixel Pusher
Released
Draw pixels, stamp tiles, compose a stage, then play it as a platformer.
by dogecoin game
updated 4 days ago
41.3KB
thumb_up_alt4 thumb_down_alt1 favorite5 library_books0
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folder.obj
description__compiler_extra.cs
descriptionAssembly.cs
descriptionChipDoc.cs
descriptionChipStudio.cs
descriptionChipVoices.cs
descriptionCoach.cs
descriptionCrtView.cs
descriptionDesk.cs
descriptionDeskNet.cs
descriptionGameBootstrap.cs
descriptionGameFlow.cs
descriptionGameInfo.cs
descriptionHud.razor
descriptionLesson.cs
descriptionLibraryStore.cs
descriptionMoveKeys.cs
descriptionPalettes.cs
descriptionPixelDoc.cs
bug_reportPixelRef.cs
descriptionPixelStudio.cs
descriptionPixFont.cs
descriptionPlaySim.cs
descriptionStageDoc.cs
descriptionStageStudio.cs
descriptionStarterPack.cs
descriptionStudioMouse.cs
descriptionTilesetDoc.cs
descriptionWorldStudio.cs
Assembly.cs

The assembly configuration file imports namespaces needed for the game and UI logic. It makes types and members from the Sandbox framework and standard .NET libraries available globally.

global using Sandbox;
global using Sandbox.UI;
global using System;
global using System.Collections.Generic;
global using System.Linq;
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