REPaint 1.11 Released!

Version 1.11 introduces many customizable options and tools for painting. I wanted to add some of these ideas to 1.10 in fact, but I figured version 1.11 would fit them better... just for the consistency of 1.11's "more things to do" theme. This is the first step to being able to create much more complex & better drawings in REPaint. I hope you'll enjoy some of the new additions!

In other news, I have released a downloadable sbox_temp_ink.exe file that receives inputs from your tablet pen once opened. This should make pen pressure a lot easier to use within S&box, since right now S&box doesn't have any kind of tablet pen support.

sbox_temp_ink.exe download link:
https://drive.google.com/file/d/1dsGBXyfEOyl1qxaT6z77WF_yIMnIsqns/view?usp=sharing
(This .exe will be deleted in the future when S&box gets proper pen pressure support)

Version 1.11 changenotes

1.11
24 September 2026
16 changes in this update

Added

8 changes
  • Added Windows Ink support via a CMD executable sbox_temp_ink.exe (link in 1.11 news post & main description)

  • Added a more proper Tool Settings UI for the different tools & including their names

  • Added Stabilization, Anti-Aliasing, random rotation & other settings for the tools

  • Added 6 new tools: Paint Bucket, Color Picker, Lasso Paint, Box Select, Circle Select & Lasso Select

  • Added 2 new brushes

  • Added a "transparent lock" button for the layers

  • Added a "collapse" button on top of the tools tab

  • Added a new "Rules" option in Create Canvas under Visibility

Improved

7 changes
  • Updated Transform tool to have scaling on the edges, made transform rotation more easier to do outside the box & added proper anti-aliasing when drawing gets moved

  • Eased up a previous hard-coded brush set function to now look for any .vtex file in the brushes folder to collect as a new brush

  • Corrected a previous "smoothen low size brush" function to keep the normal small brush size more faithful instead of looking super anti-aliased/smoothened

  • Updated various different UI elements

  • Optimized 1.10 additions, more UI-related elements that were getting called every frame & fixed the 500 drawn layer limit that was getting counted from the beginning accidentally

  • Renamed "Move" tool to "Transform"

  • Changed default starting resolution from 4096x4096 to 2048x2048

Known Issues

1 change
  • If you were experiencing lag recently in REPaint, it's been mostly because of REPaint allocating multiple canvas-sized arrays during a rebuild as well as the recent additions to REPaint. This update fixes some of those problems, so REPaint should in theory run better now. If I find something else bugging the system, I will be releasing more quiet optimization updates about it!

people
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