It's bullshit. That current top nominee is bullshit. Waiting until the last day to tell all of their followers to nominate it on the first day of the noms is mega bullshit.
https://sbox.game/voxelite/testHow is that thing gonna win 20 grand?
Use the nominations in a different way, because it's already given you a good idea of what the community enjoys and plays.
You should curate based on actual human responses and reviews. If you have like 50-100 people working for your company maybe all of those people should also play and nominate. You have lots of stats to work with here - reviews, playtime, number of players. Nominations are meaningless.
But you have 430+ entries now, so it's fucked either way. Maybe you could do this:
1) Community nominations - means nothing, proves which user was botting or asking people to vote for them, but gives you a better idea of which games Facepunch can play or test out after sifting through the slop. This is not final. You (fp) get the final say and should select a bunch of games that are viable for the platform's future.
2) Facepunch nominations - all FP employees from all departments of the company play a bunch of games both you and the community have verified as being prospective finalists or good games. This gives you a broader pool of real people to test out the games. Meanwhile, the community know where to focus their play efforts, not sifting through 430+ entries.
You guys are good with this stuff. You're good with the engine and how games should be made. So I say you guys should handle it. By Facepunch I don't mean the community organisations either, or these affiiliate groups who are close to you. I mean you and your employees should be participating by being testers as well. You guys should know by now what kind of stuff works on your platform, and what doesn't. Then have a discussion as a company.
I just want to see the platform work but this current system is obviously giving everybody the wrong idea.
Other ideas: not letting people upvote or downvote until after a certain minimum playtime, having reviews checked by some kind of automated system to check it's not bullshit or isn't eloquent enough, some kind of anti-botting practices, checking s&box platform scores, playtime, Steam account age or activity, s&box playtime or activity or engagement for "trusted reviews", being able to flag or report products if not a review. Lots of ways you can strengthen the curation process that extends the platform's life.