I'm the developer of
One More Room and I agree with a lot of what Val said above,not to critique the other games in the jam but because I had been raising concerns about voting abuse with Facepunch well before this change happened.
One More Room managed to grow significantly throughout the beginning and first week of the game jam, building an organic player base and organic nominations through the S&Box community and platform. I was one of the earlier games to publish, and I spent the entire length of the jam developing the game while also gradually building an audience of S&Box players.
By the time One More Room had reached
86 nominations, I had personally only asked
five friends to play/playtest the game. The overwhelming majority of that support came from people who discovered and played the game through s&box itself. The game eventually reached over
800 players and 450+ hours of playtime, with a significant number of players spending multiple hours in it.
At the same time, I was repeatedly raising concerns with Facepunch about what I believed was obvious nomination abuse. I brought it up through support tickets and contacted Facepunch developers through Discord, specifically asking for the nominations to be audited. I never received a response.
My only goal during this game jam was to have fun and build a successful game for the jam, and in my opinion it is visible if you just play the game. You can see the version history and iteration and process I went through to build the game into what it is now, and so did many of the players. I've had players return and give me nominations after a patch or a fix, I've spent a considerable amount of effort to make sure I was active with the people playing the game during the jam.
Changing how nominations are valued this late in the process, when the underlying problems had already been visible for at least a week, is extremely frustrating. I completely understand that Facepunch needed to address abuse, but changing the scoring methodology at the end also has consequences for developers who spent the jam following the rules and legitimately building their audience under the system we were given.
And regardless of the outcome of this jam, if the engagement numbers Val posted are accurate, I hope Facepunch also considers the value of developers and games that are able to capture a meaningful audience on the platform, bring people into s&box, and keep them playing for hours. I think that should matter.