Update 26.04.08

Started by matt · 4 months ago · 32 replies · 913 views

#1
matt
Facepunch
JoinedApr 2021 Posts251 Score2,045
Update 26.04.08 : news/update-26-04-08
#2
Titanovsky
Member
JoinedSep 2021 Posts319 Score3,283
add the achievement titanovsky_in_server
#3
zxcdulsed
Member
JoinedAug 2023 Posts25 Score1,355
Koumiss on sour cream
#4
prime
Member
JoinedFeb 2025 Posts26 Score2,073
WW
#5
narexa
Member
JoinedApr 2023 Posts18 Score7,762
Garry please hop on, I need that achievement. I love you...
#6
*mike
Member
JoinedJul 2022 Posts6 Score4,582
each official sandbox gamemode map needs a literal sandbox in it to complete the sandbox inception of s&box sandbox sandbox
#7
blyadina2006
Member
JoinedApr 2026 Posts1 Score0

Why do sausages have human hands?

#8
=))
Member
JoinedAug 2022 Posts3 Score1,035
sry for off-topic, but i have constipation
#9
Diletant
Member
JoinedApr 2026 Posts1 Score1,785
I didn't get it. How do I activate Doo?


#10
Jonny
Member
JoinedJul 2022 Posts56 Score4,938
Looking great!
#11
DreamPiece
Member
JoinedJul 2022 Posts15 Score4,941
I wouldn't underestimate what people can DOO with the doo editor. Hopefully, it can be worked on more and maybe be better than what I thought Actiongraph could be in the future.
#12
Lord Rivers
Member
JoinedOct 2021 Posts17 Score755
very nice!
#13
matt
Facepunch
JoinedApr 2021 Posts251 Score2,045
> I wouldn't underestimate what people can DOO with the doo editor. Hopefully, it can be worked on more and maybe be better than what I thought Actiongraph could be in the future.

This is exactly what we don't want — making games in visual scripting is shit, people should learn to code.
#14
Mempler
Member
JoinedOct 2024 Posts2 Score160
Time to figure out if Doo is doo doo, or if it can doo what I want ;)
#15
dev4s (xaneak)
Member
JoinedApr 2026 Posts1 Score430
So the cable tool is just a spline then? :)
#16
Kinsou76
Member
JoinedSep 2022 Posts25 Score2,505
cool
#17
Sophie
Member
JoinedSep 2022 Posts69 Score4,288
whether you want then to or not some people will avoid coding at all costs. Might as well make it comfortable.
#18
Missing
Member
JoinedJul 2022 Posts58 Score2,181

neat

#19
matt
Facepunch
JoinedApr 2021 Posts251 Score2,045
> whether you want then to or not some people will avoid coding at all costs. Might as well make it comfortable.

nope, this is all wrong, it's like giving crack to a crack addict.

it's an opinionated engine, we know what is best, if you don't like that you can use godot and gdscript because you might as well make people comfortable
edited 4 months ago#20
DreamPiece
Member
JoinedJul 2022 Posts15 Score4,941
It's great accessibility and turns players into creators. A lot of people would want visual scripting because, for many, just coding things is daunting. People will make games with whatever tools you give them, so it's a better idea to give them something comfortable to work with. Anyone probably could make an entire game with Doo or ActionGraph, considering the games people made in Scratch or Unreal. Also, the Facepunch team hasn't been consistent with what they think is best with visual scripting. I keep getting mixed responses of either them making something comfortable to use or them hating it entirely. I don't like the mixed messaging, and I also don't appreciate being compared to a crack addict for wanting what's best for visual scripting down the line. I hate being judged for my coding preferences. I wish I could JUST LEARN TO CODE, but apparently I'm not good enough to meet people's standards. You say you know what's best, but do I at least have the right to question it, considering it's an opinion?
#21
G+
Member
JoinedFeb 2024 Posts73 Score3,075
beautiful 
#22
❟❛❟Stalk❟❛❟
Member
JoinedApr 2026 Posts6 Score235
Secret Achievement: X Days in a Row

Secret Achievement: Don't Stop Me Now! (
Get the whole crowd moving—everyone on the server must use their microphone  simultaneously for 90 seconds.)

Achievment: Soundbarrier/Back to the futur  (Reach  the speed of X mph in  Sandbox Mode on Map Y)



#23
gliv
Member
JoinedNov 2022 Posts2 Score820
wowie
#24
Mempler
Member
JoinedOct 2024 Posts2 Score160
An achievement idea, directly inspired by Stanley parable: 

- Go Outside (Requires you not to play this game for five years)
- Super Go Outside (Requires you not to play this game for ten years)
#25
❟❛❟Stalk❟❛❟
Member
JoinedApr 2026 Posts6 Score235
Achievement:Boing-ing-ing-ing/speed demon/to much for sandbox
land 1111 consecutive bunny hops on a public server

Achievement: Facepunch

punch or hit ppl in the face for 1.000.000 times (its impossible to hit *lol*)

Achievement: Hello World/hackergirl
do something in the console for the first time

Achievment: Achievement
achieve the  "Secret Achievement" achievement

Secret Achievment: secret Achievemnt
i cant tell you

secret Achievement: Restarted/Bug hunter/have you tried turning it off and on again
start the game for 18 times in one day

Achievement: The Unc
played  garry's mod   for x hours 
#26
_SuNsH1Ne_
Member
JoinedFeb 2023 Posts2 Score610
I'm learning C# for S&Box.
#27
JD
Member
JoinedNov 2024 Posts12 Score3,303
WWWWW
#28
gkoseev190
Member
JoinedMar 2026 Posts10 Score10
The best loving this game!!!! 🎯
edited 4 months ago#29
classic gamer
Member
JoinedMar 2026 Posts1 Score0
Ideas for tools in sandbox mode:
-bone mover (a tool to more easily pose and move things like in S2FM)
-Duplicator tool (to make duplicating edited objects and scenes easier)
edited:
Ideas for light entities:
-Add more light models that emit lighting instead of just default light bulb and floodlight
-HLA like volumetric sprites that you can edit on lighting entities.
edited:
Ideas for sprays:
-water puddles(with varying sizes)
-Blood pools
#30
Novostranger
Member
JoinedJul 2022 Posts112 Score1,690
sandbox mode should add melee weapons!!! rn!!!
people
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