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Sep 2022 1 post
You win some, you lose some! I have faith in you guys to repair your relationship with the community. Also, garry, fuck you!  That Cat
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Aug 2022 1 post
can you clarify that you are going to add DLSS and FSR. you say you dont want to add TSR as it effects image quality which i understand but modern ai upscalers are essential in delivering a good experience for players at high resolutions, especially 4k. While these upscalers can be art dependent, in deadlock, another source 2 title, you would be very hard pressed to tell the difference between having DLSS on 2x at 4k (performance mode, traditionally), vs native.
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Apr 2026 1 post
I fear people think S&box is a standalone game, when in reality it acts more like a Hub for many games to be accessed through.
I for one am very much enjoying S&box and if i knew where, i'd love to have the ability to directly report bugs and give my thoughts as i watch and participate in S&box's growth
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Jul 2023 4 posts
What's the plan for anticheat or to stop bots from taking all the money in the play fund because the game is super easy to crack?
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Jul 2024 5 posts
My thoughts as well regarding the AI stuff, and that's the reality I cannot deny. I just hope the majority will eventually understand that it's not AI that's bad, but people that use it for said bad results.
Congratulations once again to everyone at Facepunch and to everyone who’s been waiting for this moment on the release. Yesterday was an awesome day. I like everything about it, despite the issues and I’m confident that the next 10 years (just like the ones I spent on Garry’s Mod) will be incredibly strong for game development, since s&box is ushering in a new era: a platform and engine all in one (Epic is preparing to buy Unity and turn it into a platform for Fortnite as well, it's hard proof my words) Yeah, back in 2023, I didn’t believe FP could pull off developing an engine and a platform either, and I thought: why are you doing this? gmod 2 is almost ready just release it. And as it turned out, they did it. And I’m sure that in three years, when S&Box becomes free, it’ll be even better, and in 10 years, when there are tons of new possibilities. So, thank you to Garry and the whole team for giving us the chance to realize our creative ambitions, bring joy to players, and make money for that. Regarding the thoughts on AI Slop, I’m really glad that Facepunch is responding to this so well, without bias, and with the understanding that AI is just a tool that can produce both great and bad results. It can solve the design problem for programmers and the programming problem for designers.  🔥 I’m looking forward to gamejam date, and I’m making a game together with the whole community! Good luck to everyone. 
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Feb 2025 1 post
I love how you render full frames, such that there is no blur or ghosting, real props for that, however in certain games where performance is getting worse, I wouldn't mind turning on upscaling to aid with more FPS. The option should be there. If I am playing a demanding FPS, I don't mind sacrificing some quality for better responsiveness and performance.
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Sep 2021 13 posts
I'm genuinely happy for the devs who don't just do their job - they breathe the product. They chat with the community in a fun, cozy way, people in the know will get it)). Once again, wishing you success. I'll keep following the s&box 💘
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