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Apr 2021 238 posts
Update 26.06.03 : news/update-26-06-03
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Aug 2023 19 posts
 Thanks for the devblog 
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Jul 2022 6 posts
new cloud browser looking good
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Apr 2026 21 posts
Oh s&box oh s&box LETS PLAY SOME S&BOOOOOOX!
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Feb 2023 4 posts
love the new terrain stuff
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Apr 2026 2 posts
LET'S GOOO
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Jul 2022 53 posts
Dope
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Dec 2024 40 posts
This week is fat with updates 
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Feb 2024 69 posts
nice

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Apr 2026 5 posts
good work guys
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Nov 2024 4 posts
Doubt anyone else ran into this but if you made your own mesh (e.g. procedural generation) you can no longer set its Material using the Material property. You are forced to use the newly added Mesh.AddSubMesh().

I hope I could save someone the hours of debugging I had to do because using the property just fails silently now
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Nov 2025 1 post
Can you guys add an input microphone setting?
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Sep 2021 308 posts
i like it
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Aug 2021 5 posts
Well done ! Nice update !
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May 2026 1 post
Hell Yeaaah! Thank You Devs! 
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Aug 2021 50 posts
Oh fuck yeah! Keep up the spectacular work FP devs! 
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Apr 2026 2 posts
Lets fucking gooooo. thanks for the great work!ヾ(≧ ▽ ≦)ゝ
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Jan 2023 6 posts
good stuff !
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Apr 2021 3 posts
dang why is the rust music so good
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Apr 2026 1 post
Did something change with Directional Lights/Sun? Something broke in my game and I'm a pleb
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Jul 2023 1 post
Whats missing is an update where you can choose where the map and everything else is download - to disk or to RAM.
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Jul 2024 2 posts
I loved Terrain stuff, that's cool. <3
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