This Is My Jam.

Started by matt · 14 hours ago · 12 replies · 43 views

#1
matt
Facepunch
JoinedApr 2021 Posts267 Score2,045
This Is My Jam. : news/update-26-09-22
#2
Limule
Member
JoinedNov 2022 Posts7 Score1,715
Nice 🔥
#3
Titanovsky
Member
JoinedSep 2021 Posts331 Score4,148
 Thank you for finally fixing the dark lines, because of that awful issue I had to bake the map in Hammer. A separate like for Scripting, that’s really cool. If it can be used directly inside the game and not only in the engine, meaning adding modding support for your own games, that would be amazing.

Good devblog, well done.
#4
Trundler
Member
JoinedOct 2021 Posts129 Score996
Oh wow, another banger!
#5
Anthon
Member
JoinedMay 2021 Posts7 Score590
Nice!!
#6
Missing
Member
JoinedJul 2022 Posts65 Score2,411
cant wait to see more on scripting in the future
#7
Patrick Jr.
Member
JoinedApr 2021 Posts37 Score4,410
Another fantastic blog post!
#8
Exl
Member
JoinedAug 2021 Posts12 Score3,615
Nice update ! Keep it up ! Thanks for shadow fix
#9
Zontax
Member
JoinedMay 2023 Posts84 Score8,642
Scripting is so cool. Can't wait to making a game where I write code inside the game. Damn, there won't be my AI agent...
#10
nychu
Member
JoinedJun 2026 Posts17 Score373
 
A really well rounded update , congratulations. 
#11
OceanSponge
Member
JoinedFeb 2022 Posts16 Score7,264
lots of great games submitted!
#12
Doctor
Member
JoinedJan 2025 Posts43 Score6,080
thanks sam, love u
#13
Jibmo Sl | ce
Member
JoinedNov 2025 Posts3 Score430
not a bad idea actually to have a game with built-in scripting. like a game to learn sbox game coding. It can start simple with some example code where you change some values, fill in the blank and eventually progress to using what you learned to complete different puzzle scenarios. Start with finishButton.Disabled = True; the solution would be obvious, change to True to be able to press the button and progress.
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