Auto-generated compiler helper file that sets global usings and assembly metadata attributes for the Game project, including addon title, identifiers, engine version, target framework and compile time.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Breakout" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "breakout" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "facepunch" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "facepunch.breakout" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "27" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-08T09:04:56.5456514Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.111.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.111.0")]