Recommended ! Fun micro-machines style racing game, made by s&box devs (Facepunch)
Performance is goot, game is lightweight, original and the multiplayer worked flawlessly
Looking forward to see what the next updates will add to this minigame :)
Long list of issues :
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Settings before launching game :
- Max Players doesnt work properly ; it limits amount of player in the lobby but during race there's only 4 players max regardless
Menu :
- Mini Motor title different from the one used for the game icon, a bit weird
- Z/S/Spacebar does nothing, only volume icon works by pressing M
- Buttons stay "active" after hover if you mouse cursor away and it looks strange.
- Default cursor icon when launching a game is a "finger" even if the cursor isn't placed on a button
- Can't click on the volume icon, only press M it's counterintuitive
- Settings are the default sbox settings, not specific ingame ones (would be great for music/sfx to have that separated)
- No menu music, nothing at allin the middle, game title is static, it's beautiful but also very boring to look at
Menu (session)
- Seems to work as expected but ping doesn't work
- There is wide gap between border and "mini motors X players on X server"
- When selecting a server you can click on "mini motors" but not the map
- Maps are all in lowercase mode/have underscore symbols & have no icon whatsoever instead a flag emoji
- Can't figure out why but sometimes you gotta click twice on a session to select it
Menu (customize)
- Why is it called customize if there's no customization, only ride selection
- Black border on the active vehicle (the 4 small buttons) is hard to see
- Stats are the same for all vehicle
edit : actually not the case that's on me sorry, they looked too similar to each other ; The small change you made to show the proper number (1/2/3/4) is good
- full text for the stats but acceleration is "accel" for some reasons
Menu (Track selection)
- Maybe show profile picture next to username for the stats?
- Stats button itself hard to see, everything is black on white/red background but this one has a "glassy" background with effect looking wrong (black inner shadows)
- Track minimap is good but start line and checkpoints are hard to see
edit : found out by accident you can click on that, maybe find a way to show the player can click on it?
- Where's the kitchen minimap? Unavailable from the track selection
- Lap limit is 6 but before starting the game (in s&box) it can be up to 20
During races
- There's gap between first and second/third/fourth on the upper leaft leaderboard if you're not first
- Race infos/chat messages are hard to see (grey text, information emoji looks out of place)
- Hammerhead raceway & other tracks have some arrow signs pointing in the wrong direction
- Sometimes you get message to self destruct/yellow arrow as if you were outside tracks when you arent
- Lap/Checkpoint red bar thing is great but could be F1 inspired for colors, pink just looks weird imo
- Volume button does not work to mute the rain/other weather effect
- "race ending" text hard to read, it's grey colored
- It's difficult to control drift, I don't even know if the boost at the end really helps or not.
- No drift mention anywhere, I wasnt aware it existed until I saw the achievement related to it
- Bots can continue racing after it's over but players can't
- "Standings" text at the end of the race a bit hard to read too
- 1/2/3/4 icon (not the podium) has strange artstyle IMO
There's probably more issues to list but I'll stop for now.
Core game is good so don't take the long list negatively please 🫶
GraphicsAudioGameplayMultiplayerOriginalityPerformancePolishBad Controls