UnitTests/LibraryTest.cs
using Sandbox;

[TestClass]
public partial class LibraryTests
{
	[TestMethod]
	public void SceneTest()
	{
		var scene = new Scene();
		using ( scene.Push() )
		{
			var go = new GameObject();

			Assert.AreEqual( 1, scene.Directory.GameObjectCount );
		}
	}

}