Progression/AchievementKeys.cs
public static class AchievementKeys
{
// Achievement ids
public const string FirstFlight = "fp4_first_flight";
public const string SignedInLockedIn = "fp4_signed_in_lo";
public const string WeaponsHot = "fp4_weapons_hot";
public const string AcePilot = "fp4_ace_pilot";
public const string TopGun = "fp4_top_gun";
public const string Unbreakable = "fp4_unbreakable";
public const string RailScholar = "fp4_rail_scholar";
public const string InstaKing = "fp4_insta_king";
public const string ShieldBreaker = "fp4_shield_break";
public const string HullBreach = "fp4_hull_breach";
public const string Afterburner = "fp4_afterburner";
public const string DriftMaster = "fp4_drift_master";
public const string CloseCall = "fp4_close_call";
public const string ShipCollector = "fp4_ship_collect";
public const string Loyalist = "fp4_loyalist";
public const string VeteranPilot = "fp4_vet_pilot";
// Progress stat ids
public const string MatchesCompleted = "fp4_matches_completed";
public const string InstagibKills = "fp4_instagib_kills";
public const string ShieldBreaks = "fp4_shield_breaks";
public const string HullDamage = "fp4_hull_damage";
public const string BoostSeconds = "fp4_boost_seconds";
public const string WinsTotal = "fp4_wins_total";
}