Progression/AchievementKeys.cs
public static class AchievementKeys
{
	// Achievement ids
	public const string FirstFlight = "fp4_first_flight";
	public const string SignedInLockedIn = "fp4_signed_in_lo";
	public const string WeaponsHot = "fp4_weapons_hot";
	public const string AcePilot = "fp4_ace_pilot";
	public const string TopGun = "fp4_top_gun";
	public const string Unbreakable = "fp4_unbreakable";
	public const string RailScholar = "fp4_rail_scholar";
	public const string InstaKing = "fp4_insta_king";
	public const string ShieldBreaker = "fp4_shield_break";
	public const string HullBreach = "fp4_hull_breach";
	public const string Afterburner = "fp4_afterburner";
	public const string DriftMaster = "fp4_drift_master";
	public const string CloseCall = "fp4_close_call";
	public const string ShipCollector = "fp4_ship_collect";
	public const string Loyalist = "fp4_loyalist";
	public const string VeteranPilot = "fp4_vet_pilot";

	// Progress stat ids
	public const string MatchesCompleted = "fp4_matches_completed";
	public const string InstagibKills = "fp4_instagib_kills";
	public const string ShieldBreaks = "fp4_shield_breaks";
	public const string HullDamage = "fp4_hull_damage";
	public const string BoostSeconds = "fp4_boost_seconds";
	public const string WinsTotal = "fp4_wins_total";
}