using Sandbox.UI;
using Sandbox.UI.Construct;
/// <summary>Individual kill feed entry — auto-fades and deletes itself.</summary>
public sealed class PlayerKillFeedEntry : Panel
{
public PlayerKillFeedEntry( string killer, string victim, string method )
{
if ( !string.IsNullOrEmpty( killer ) )
Add.Label( killer, "killer" );
Add.Label( method, "method" );
Add.Label( victim, "victim" );
Invoke( 6f, () => Delete() );
}
}