UI/PlayerKillFeed/PlayerKillFeedEntry.cs
using Sandbox.UI;
using Sandbox.UI.Construct;

/// <summary>Individual kill feed entry — auto-fades and deletes itself.</summary>
public sealed class PlayerKillFeedEntry : Panel
{
	public PlayerKillFeedEntry( string killer, string victim, string method )
	{
		if ( !string.IsNullOrEmpty( killer ) )
			Add.Label( killer, "killer" );
		Add.Label( method, "method" );
		Add.Label( victim, "victim" );

		Invoke( 6f, () => Delete() );
	}
}