UI/KillNotification/KillNotification.razor
@using Sandbox.UI
@inherits Panel

<style>
    KillNotification {
        position: absolute;
        width: 100%;
        height: 30%;
        top: 0;
        left: 0;
        z-index: 50;
        flex-direction: column-reverse;
        align-items: center;

        .entries {
            flex-direction: column;
            align-content: center;
            align-items: center;
        }
    }

    KillNotificationEntry {
        transition: all 0.15s ease;
        margin-bottom: 100px;
        flex-direction: column;
        font-family: "Wallpoet";
        align-content: center;
        justify-content: center;
        align-items: center;
        background-color: rgba(78, 75, 66, 0.1);
        border-left: 5px solid rgba(0, 0, 0, 0.2);
        border-right: 5px solid rgba(0, 0, 0, 0.2);
        min-width: 400px;
        padding: 8px;

        .message {
            font-size: 40px;
            color: rgba(0, 255, 255, 0.75);
            text-shadow: 0px 0px 20px rgba(0, 255, 255, 1);
            margin-bottom: 20px;
        }

        .name {
            color: rgba(218, 233, 239, 0.75);
            text-shadow: 0px 0px 20px rgba(218, 233, 239, 1);
            font-size: 28px;
        }

        &:intro {
            transform: scale(0);
        }

        &:outro {
            transform: scale(0);
            opacity: 0;
        }

        &.faded {
            opacity: 0;
        }
    }
</style>

<root>
    <div @ref="_entries" class="entries"></div>
</root>

@code
{
    private Panel _entries;

    protected override void OnAfterTreeRender( bool firstTime )
    {
        base.OnAfterTreeRender( firstTime );
        if ( !firstTime ) return;
        KillFeedEvent.OnKill += OnKill;
    }

    public override void OnDeleted()
    {
        KillFeedEvent.OnKill -= OnKill;
    }

    private void OnKill( string killer, string victim, string method )
    {
        if ( killer != Connection.Local.DisplayName ) return;

        // Remove any existing entries so only one shows at a time
        _entries?.DeleteChildren( true );
        _entries?.AddChild( new KillNotificationEntry( victim ) );
    }
}