namespace SpriteTools;
public enum AutotileType
{
[Title("2x2 Set"), Icon("add")]
[Description("(15 Tiles)")]
Bitmask2x2Edge = 0,
// [Title("2x2 Corner Set"), Icon("close")]
// [Description("(15 Tiles) NOT IMPLEMENTED")]
// Bitmask2x2Corner = 1,
[Title("3x3 Minimal Set"), Icon("grid_3x3")]
[Description("(47 Tiles)")]
Bitmask3x3 = 2,
[Title("3x3 Complete Set"), Icon("grid_on")]
[Description("(255 Tiles)")]
Bitmask3x3Complete = 3
}