.obj/__compiler_extra.cs

Compiler-generated assembly metadata file for the Game project, declaring global usings and assembly attributes like addon title, identifiers, engine version, target framework and version info. It does not contain runtime logic beyond compile-time metadata.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Tips Kit" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "tips" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "fieldguide" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "fieldguide.tips" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-31T20:50:13.6375423Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.225.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.225.0")]