67% Promise (2)
0% Needs Work (0)
3 Reviews Recommended 1 Shows Promise 2 Needs Work 0
Positives favorite Addictive 3palette Graphics 1volume_up Audio 1sports_esports Gameplay 1menu_book Story 1lightbulb Originality 1speed Performance 1replay Replayability 1gamepad Controls 1update Updates 1
Negatives construction Unfinished 1help Confusing 1
Titanovsky
Member
JoinedSep 2021 Posts351 Score5,088
Shows Promise
I’m giving it "Promise". The game is not bad, but it has two main problems: overloaded UI/UX and an unclear end goal. About the UI/UX. There’s way too much information in the guideline. The fact that there even is a guideline is already a big plus, but it’s still not enough and it feels strange... There are hint buttons, but you don’t really notice them. The button for searching for animals is especially bad, it’s placed in some random corner for no clear reason. And sometimes there’s just way too much text. About the end goal, this is a problem a lot of game designers have. You need to hook people from the very first second and give them a reason for why they’re doing all of this. The first-person mode is also a big plus, well done, it’s interesting. It actually reminded me a bit of "The Movies". There’s good progress here, but still not enough. Keep updating the game, then message me and I’ll check it out again!
GraphicsGameplayStoryOriginalityPerformanceAddictiveReplayabilityUpdatesUnfinishedConfusing
John Gmod
Member
JoinedApr 2026 Posts0 Score525
Shows Promise
I am a machine that turns intern into zerba.
Addictive
DanFMN
Member
JoinedAug 2021 Posts5 Score2,542
Recommended
TLDR: Seems like it has the potential to be a pretty fun game. I think there are some minor UI improvements to be made and perhaps changes to the onboarding pacing, although my gripes are opinionated. The graphics are pretty mid especially when compared to the performance. It has good sound. I'm overall interested in seeing where it goes. It's worth giving a shot and seeing if it's a fit for you. I wrote a down my first impressions as I played: First impressions: - The music is too loud. I find it reasonable at like 1 - 4% volume. Otherwise it's just way too loud. - I'm greeted by 4 different panels which all look similar. I'm not sure where to put my eyes or what to focus on. The UI is dominating the screen. - I think it immediately told me to make a path before showing me the controls. I'm not sure if things are showing out of order, but it was immediately showing me the next objective maybe? There's a lot of information packed into the objectives which is great, but I feel like it's creating fatigue. - There's a counterstrike case opening mechanic for earning animals. I'm not sure what the value is in that and my first instinct was to immediately skip it, but I don't think I can. - So far with 2 animals and a few human characters my game is maintaining about 125 fps with an RTX 4070 ti super in 1440p. The graphics don't seem that intensive so I would expect a bit more. - The sound effects for the game are nice and fit well. - I think the challenges might be introduced too early on? I feel like I haven't had a chance to take advantage of all the game mechanics on my main plot and now I don't want to step away from that just yet. I'm now at a point where I'm guided to do a challenge, but challenges feel optional. I just want to play the main game. - Icons look AI generated for the animals. Some of the art feels like it doesn't really match. Maybe it's not, but either way it doesn't really fit in my opinion. Seems like there's some clashing art styles.
AudioAddictiveControls