Fixed

1 change
  • apparently s&box had an update a little while ago that made it so the sprites in this game didn't sort correctly 🙁, fixed this

Areas
12 changes in this update

Added

3 changes
Speed up
  • Battle speed button - new Slow/Fast toggle beside the settings cog on the fight screen

  • Monologue skip button - new skip button at the bottom right of the screen with the princess's monologues

Title screen
  • Title screen totals - the title screen now shows the gold everyone has earned for the princess, and how much you have earned

Improved

7 changes
Token changes
  • Gold tokens - GREEDY and LUCKY are now their own Gold color instead of Green. Item swaps that replaced green or purple tokens now also take gold tokens, so they behave as before.

  • LUCKY - now always gives 1 gold, instead of a 30% chance at 7 gold that cost 1 gold

  • GREEDY - no longer costs health, and now votes to target nothing

  • SCARED - now votes to target nothing

  • PISSED - damage lowered from 15 to 13, and it costs 1 health instead of 2

  • PARANOID - tokens that will hurt you for being left out of your selection, like PARANOID, now get a red ring while you draw a box and they aren't selected, and the preview shows the health they'll cost

Other
  • Saving and quitting now takes you to the title screen without a click to confirm. This way you can see the gold totals and your ranking without having to restart the game.

Fixed

1 change
Ranking
  • Score bug - fixed an issue where gold could be added more than once on the Total Gold board, I tried to delete records from the database that seemed to be related to that issue, but some players might still have slightly inflated numbers 🫤

Known Issues

1 change
  • The game isn't much at the moment lol. I want to do more with it but there's only so much time in a game jam. What can work more on? Custom art on the tokens? More enemies? Overarching plot/purpose to the game? Rebalanced gameplay and mechanics? I have ideas for all of that... if this game keeps getting a trickle of players I'll have to build them. 👏