apparently s&box had an update a little while ago that made it so the sprites in this game didn't sort correctly 🙁, fixed this
Battle speed button - new Slow/Fast toggle beside the settings cog on the fight screen
Monologue skip button - new skip button at the bottom right of the screen with the princess's monologues
Title screen totals - the title screen now shows the gold everyone has earned for the princess, and how much you have earned
Gold tokens - GREEDY and LUCKY are now their own Gold color instead of Green. Item swaps that replaced green or purple tokens now also take gold tokens, so they behave as before.
LUCKY - now always gives 1 gold, instead of a 30% chance at 7 gold that cost 1 gold
GREEDY - no longer costs health, and now votes to target nothing
SCARED - now votes to target nothing
PISSED - damage lowered from 15 to 13, and it costs 1 health instead of 2
PARANOID - tokens that will hurt you for being left out of your selection, like PARANOID, now get a red ring while you draw a box and they aren't selected, and the preview shows the health they'll cost
Saving and quitting now takes you to the title screen without a click to confirm. This way you can see the gold totals and your ranking without having to restart the game.
Score bug - fixed an issue where gold could be added more than once on the Total Gold board, I tried to delete records from the database that seemed to be related to that issue, but some players might still have slightly inflated numbers 🫤
The game isn't much at the moment lol. I want to do more with it but there's only so much time in a game jam. What can work more on? Custom art on the tokens? More enemies? Overarching plot/purpose to the game? Rebalanced gameplay and mechanics? I have ideas for all of that... if this game keeps getting a trickle of players I'll have to build them. 👏