UI/SpawnMenu/Props/PropsPage.cs
/// <summary>
/// This component has a kill icon that can be used in the killfeed, or somewhere else.
/// </summary>
[Title( "Props" ), Order( 0 ), Icon( "📦" )]
public class PropsPage : BaseSpawnMenu
{
	protected override void Rebuild()
	{
		AddHeader( "Workshop" );
		AddOption( "🧠", "All", () => new SpawnPageCloud() );
		AddOption( "🥸", "Humans", () => new SpawnPageCloud() { Category = "human" } );
		AddOption( "🌲", "Nature", () => new SpawnPageCloud() { Category = "nature" } );
		AddOption( "🪑", "Furniture", () => new SpawnPageCloud() { Category = "furniture" } );
		AddOption( "🐵", "Animal", () => new SpawnPageCloud() { Category = "animal" } );
		AddOption( "🪠", "Prop", () => new SpawnPageCloud() { Category = "prop" } );
		AddOption( "🪀", "Toy", () => new SpawnPageCloud() { Category = "toy" } );
		AddOption( "🍦", "Food", () => new SpawnPageCloud() { Category = "food" } );
		AddOption( "🔫", "Guns", () => new SpawnPageCloud() { Category = "weapon" } );

		AddHeader( "Local" );
		AddOption( "🧍", "All", () => new SpawnPageLocal() );
		AddOption( "🙎", "Characters", () => new SpawnPageLocal() { Category = "characters" } );
		AddOption( "📦", "Props", () => new SpawnPageLocal() { Category = "props" } );
	}
}