Added

2 changes
  • - Second map added

  • - New enemies (for map 2)

Improved

2 changes
  • - Added more icons to GUI

  • - Paths drawing improved

8 changes in this update

Added

2 changes
  • - Autostart/Autovote waves option added to the game

  • - Respec button added - now you can reset your upgrades and re-apply your exp and upgrade tokens towards a new build

Improved

3 changes
  • - Now you can build multiple towers in a row - if you can still afford a tower of a previously built type, next building will get into your hand automatically

  • - Don't know how to unlock particular upgrade node? Now you can preview the path towards it by pointing your cursor on such a slot

  • - Tower models improvement - the towers are now easier to distinguish from each other

Fixed

3 changes
  • - It's easier now to place towers near to each other

  • - Buttons click registration improved

  • - Fixed the clickable area of the tower

6 changes in this update

Added

1 change
  • - Added support for leaderboards tracking

Improved

3 changes
  • - Made elite and boss units visually distinct from average mobs

  • - Improve visualization of enemy attack charging and effects

  • - Balancing of in-game built mechanics

Fixed

2 changes
  • - Fixed issue with after-level rewrads screen in case of connection problems

  • - Performance improvement for big waves of enemies