UI/HUD/CrowdReactionFeed.razor
@namespace Sandbox.UI
@using System;
@using System.Collections.Generic;
@using Sandbox;
@using Sandbox.UI;
@inherits PanelComponent
<root>
<style>
CrowdReactionFeed {
position: absolute;
top: 25%;
right: 48px;
width: 320px;
flex-direction: column;
gap: 8px;
pointer-events: none;
z-index: 1000;
}
.toast-item {
flex-direction: row;
justify-content: space-between;
align-items: center;
background: linear-gradient(90deg, rgba(14, 16, 22, 0.95) 0%, rgba(20, 22, 28, 0.6) 100%);
border-left: 3px solid #e5a93c;
border-radius: 2px;
padding: 8px 14px;
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.6);
transition: all 0.2s ease-out;
}
.toast-title {
font-size: 11px;
font-weight: 800;
color: #f1f5f9;
letter-spacing: 1.5px;
text-transform: uppercase;
}
.toast-modifier {
font-size: 13px;
font-weight: 900;
letter-spacing: 1px;
}
</style>
@foreach ( var toast in _activeToasts )
{
<div class="toast-item" style="border-left-color: @toast.DisplayColor.Hex;">
<span class="toast-title">@toast.Title</span>
<span class="toast-modifier" style="color: @toast.DisplayColor.Hex;">@toast.ModifierText</span>
</div>
}
</root>
@code {
private sealed class ActiveToast
{
public string Title;
public string ModifierText;
public Color DisplayColor;
public RealTimeSince TimeAlive = 0f;
}
private readonly List<ActiveToast> _activeToasts = new();
protected override void OnEnabled()
{
CrowdEvaluator.OnEvaluatedCrowdAction += HandleEvaluatedAction;
}
protected override void OnDisabled()
{
CrowdEvaluator.OnEvaluatedCrowdAction -= HandleEvaluatedAction;
}
private void HandleEvaluatedAction( CrowdEventPayload payload, CrowdActionDefinition def )
{
if ( def == null || !def.ShowInFeed ) return;
if ( payload.Actor?.Components.Get<PlayerController>() == null ) return;
Log.Info( $"📣 [FEED TOAST] Affichage : {def.Title} ({def.ModifierText})" );
_activeToasts.Insert( 0, new ActiveToast
{
Title = def.Title,
ModifierText = def.ModifierText,
DisplayColor = def.DisplayColor
} );
if ( _activeToasts.Count > 5 )
_activeToasts.RemoveAt( _activeToasts.Count - 1 );
StateHasChanged();
}
protected override void OnUpdate()
{
int removed = _activeToasts.RemoveAll( t => t.TimeAlive > 3.5f );
if ( removed > 0 )
{
StateHasChanged();
}
}
protected override int BuildHash()
{
return HashCode.Combine( _activeToasts.Count, _activeToasts.FirstOrDefault()?.TimeAlive );
}
}