UI/HUD/CrowdReactionFeed.razor
@namespace Sandbox.UI
@using System;
@using System.Collections.Generic;
@using Sandbox;
@using Sandbox.UI;
@inherits PanelComponent

<root>
    <style>
        CrowdReactionFeed {
            position: absolute;
            top: 25%;
            right: 48px;
            width: 320px;
            flex-direction: column;
            gap: 8px;
            pointer-events: none;
            z-index: 1000;
        }

        .toast-item {
            flex-direction: row;
            justify-content: space-between;
            align-items: center;
            background: linear-gradient(90deg, rgba(14, 16, 22, 0.95) 0%, rgba(20, 22, 28, 0.6) 100%);
            border-left: 3px solid #e5a93c;
            border-radius: 2px;
            padding: 8px 14px;
            box-shadow: 0 4px 16px rgba(0, 0, 0, 0.6);
            transition: all 0.2s ease-out;
        }

        .toast-title {
            font-size: 11px;
            font-weight: 800;
            color: #f1f5f9;
            letter-spacing: 1.5px;
            text-transform: uppercase;
        }

        .toast-modifier {
            font-size: 13px;
            font-weight: 900;
            letter-spacing: 1px;
        }
    </style>

    @foreach ( var toast in _activeToasts )
    {
        <div class="toast-item" style="border-left-color: @toast.DisplayColor.Hex;">
            <span class="toast-title">@toast.Title</span>
            <span class="toast-modifier" style="color: @toast.DisplayColor.Hex;">@toast.ModifierText</span>
        </div>
    }
</root>

@code {
    private sealed class ActiveToast
    {
        public string Title;
        public string ModifierText;
        public Color DisplayColor;
        public RealTimeSince TimeAlive = 0f;
    }

    private readonly List<ActiveToast> _activeToasts = new();

    protected override void OnEnabled()
    {
        CrowdEvaluator.OnEvaluatedCrowdAction += HandleEvaluatedAction;
    }

    protected override void OnDisabled()
    {
        CrowdEvaluator.OnEvaluatedCrowdAction -= HandleEvaluatedAction;
    }

    private void HandleEvaluatedAction( CrowdEventPayload payload, CrowdActionDefinition def )
    {
        if ( def == null || !def.ShowInFeed ) return;
        if ( payload.Actor?.Components.Get<PlayerController>() == null ) return;

        Log.Info( $"📣 [FEED TOAST] Affichage : {def.Title} ({def.ModifierText})" );

        _activeToasts.Insert( 0, new ActiveToast 
        { 
            Title = def.Title,
            ModifierText = def.ModifierText,
            DisplayColor = def.DisplayColor
        } );

        if ( _activeToasts.Count > 5 )
            _activeToasts.RemoveAt( _activeToasts.Count - 1 );

        StateHasChanged();
    }

    protected override void OnUpdate()
    {
        int removed = _activeToasts.RemoveAll( t => t.TimeAlive > 3.5f );
        if ( removed > 0 )
        {
            StateHasChanged();
        }
    }

    protected override int BuildHash()
    {
        return HashCode.Combine( _activeToasts.Count, _activeToasts.FirstOrDefault()?.TimeAlive );
    }
}