Art style is all over the place with what I can only guess is generated art. "Game-play" if you can call it that is just equiping items, running a CSGO crate unboxing for new gear, and selecting what auto battler you think you can handle, and the difficulty (at least early on) is brutal to say the least. If you die with no gold you are kinda just out of luck. Best to steer clear of this one in my opinion.
It's a fun dungeon clicker, but the progression just leaves much to be desired, and there's just a lot of polish that is still needed. You're incentivized to just spam spacebar to get through levels, and since there's no overarching story, it just seems pointless. Could be great with some more polish and a compelling story.
The game has highly addictive progression with fast-paced gearing, elemental combat mechanics, 3 playable classes, and easy-to-earn CSGO-style lootboxes that give a satisfying dopamine hit. Its main downsides are the lack of mass sell functionality, undefined loot chest drop rates, and harsh revive costs that can punish players heavily if they die while low on gold.
Fun game, clicker rpg.
Please make potions etc found in quest stack and give a way to remove/tier up/sell low tier ingrediant.
Chat/activity log on right needs to refresh from the bottom so don't need to scroll down to see new chat/activity.
10/10 will play again
A good and very interesting game. Played for several hours straight without a break. Couldn't tear myself away. Recommended it to my friends - they enjoyed it too. Looking forward to new updates!