217
Sessions
47
Games
1 week
Playtime
162
Achievements
7
Favourites
19
Reviews
35%
Positive

trophyMost Played

GameLast PlayedPlaytime
Terry's Quest2 months ago67 hours
Mow the lawn4 months ago51 hours
[WIP] Protect The House3 months ago22 hours
Sausage Survivors 23 months ago6 hours
Cut Them Down3 months ago3 hours
GE_NOME3 months ago2 hours

scheduleRecently Played

GameLast PlayedPlaytime
Sandbox2 months ago1 minute
Terry's Quest2 months ago67 hours
Industrial Cleansing3 months ago7 minutes
RealRPG3 months ago4 minutes
Cave Jumper3 months ago56 seconds
GE_NOME3 months ago2 hours

reviewsLatest Reviews

Terry's Quest game · 4 Months Ago Recommended
Models could use work; a lot of monsters are recoloured models of the base model. Custom character model that matches armour would also be nice. Magic combat feels the best right now, melee is in a middle ground where it is at least servicible, and ranged needs the most work to feel better. Save data issues seems to have been fixed now, though some might take issue with all data being reset if you had previously played (personally playing a in development game on a in development platform will come with issues and should be expected). Feels like a fairly unique take on what it is inspired by; if you like runescape you likely will enjoy this. Interested on what more could come.
GameplayMultiplayerOriginalityUnfinished
Chop the Forest game · 4 Months Ago Shows Promise
Mow the lawn except trees basically.
ClickerIdle
Rock Simulator game · 4 Months Ago Needs Work
Just a minimalist clicker
ClickerIdle
Asteroid Miner game · 4 Months Ago Shows Promise
Just another idle game with prestiges.
AddictiveClickerIdle
Delveborn game · 4 Months Ago Recommended
Basically Minecraft stronghold delving. As it stands, I'd say its good enough to be a decent time waster, but needs some addtional content and improvments such as the following suggestions. Personally, addtional equipment options such as different/better weapons, armour, and trinkets/jewelery. Skill "tree" could use some fleshing out with different options for each subsection. Combat could use some improvments, but it is servicable. I would recommend the following improvments to the map: dedicated button for map and/or a minimap, actual mapping rather than the map being fully explored, and a legend marker for the stairs up/down. Some kind of bar for your tools/weapons as you can only quickly swap using scrollwheel and there is no indication which ones are upgraded. Using consumables is kind of a nightmare; an item selection wheel or something would likely fix it. By proxy, using magic is also quite fustrating to use and I'd recommend either an Oblivion style dedicated casting key or allow for spells to be mapped to the previously mentioned selection wheel. More dynamic shops, i.e. consumables being sold, would be nice but not needed.
GameplayOriginalityUnfinishedBad Controls