s&
infoAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games exploreDiscover Games
categoryWorkshop
sports_esportsGames landscapeMaps view_in_arModels textureMaterials apparelClothing constructionMore..
forumForum menu_bookLearn
docsDocumentation apiApi Reference schoolTutorials manage_searchCode Search
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Websocket Tools
Released
by kicks library
updated 1 year ago
75.5KB
thumb_up_alt2 thumb_down_alt0 favorite2 library_books0
homeDetailsreviewsReviewcodeSource
folder.obj
description__compiler_extra.cs
folderCode
descriptionWebsocketTools.cs
folderEditor
descriptionWebSocketToolsEditor.cs
folderUnitTests
descriptionLibraryTest.cs
descriptionUnitTest.cs
descriptionAssembly.cs
descriptionAttributes.cs
descriptionBlankPostProcess.cs
descriptionBouncyBone.cs
descriptionGameEvent.cs
descriptionJiggleBone.cs
descriptionMyLibraryComponent.cs
descriptionPlayerController.cs
descriptionPlayerFootsteps.cs
descriptionPlayerPusher.cs
descriptionSceneLoadingExample.cs
descriptionSceneLoadingUtility.cs
descriptionSortingHelper.cs
descriptionState.cs
descriptionStateMachine.cs
descriptionWebsocketTools.cs
description__gen_RazorNamespace.cs
UnitTests/LibraryTest.cs
using Sandbox;

[TestClass]
public partial class LibraryTests
{
	[TestMethod]
	public void SceneTest()
	{
		var scene = new Scene();
		using ( scene.Push() )
		{
			var go = new GameObject();

			Assert.AreEqual( 1, scene.Directory.GameObjectCount );
		}
	}

}
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter