Charming graphics and sounds, I like that you can grunt too! Although I wish there were more puzzles without the acorn staff.
Perhaps I didn't play long enough, but every puzzle gets solved by placing planks, although I did experiment by launching myself with anvils or riding on floating boxes.
One time the acorn didn't spawn in the level so I had to lose on purpose, it replayed the same puzzle and the acorn was there.
Ignoring the completely AI generated hat cutscene, the game still plays in the background, so while it was playing I failed a puzzle, should probably lock controls during.
Caveman also slips on everything that isn't perfectly flat for some reason; logs, rocks, edges, slip!
Losing a "round" also takes too long to reset or go to the next puzzle but that's just a nitpick because some puzzles you lose very fast so you wait a lot.
GraphicsPerformanceControlsGenerated ArtBuggy